Once per turn, KOing or Staggering an enemy boosts the user's Attack and Magic by +1.
Huge Power
The user can spend 3 additional Stamina to add a +50% damage modifier to a physical move.
Immunity
Reduces damage from Poison attacks by -100%. Poison status is reduced by [2] layers on application.
Defiant
For every stage of a debuff an enemy applies to the user, the user's Attack and Magic increases by +1.
Perks
Bruiser's Kit
8
User gains access to the moves Swords Dance, Power-Up Punch, Dragon Dance, Night Slash, and Drain Punch and the abilities Huge Power, Moxie, and Defiant. The user can only hotkey one of these moves at a time.
Immovable
8
When the user receives a move that would be Super Effective, it becomes neutrally effective.
Pursuer
8
If the user defeats an enemy, they can freely warp next to another enemy within 6 tiles at any time for the rest of the turn. This can only be done once per turn.
Healthy Start
1
For each FP invested in this Perk, the user starts battle with ×0.5 Level HP (rounding up) above their max. This HP does not count against healing cap and cannot in total exceed 150% the user's max HP.
Brace Breaker
11
User's techniques ignore reduction effects from Bracing.
Moves
Basic Attack
1
1
0
Everyone has this move. Cannot benefit from STAB in any way due to being a Typeless attack.
Basic Blast
1
1
0
Everyone has this move. Cannot benefit from STAB in any way due to being a Typeless attack.
Coaching
8
0
User and up to 3 allies gain +1 Attack and Defense.
Knock Off
11
27
0
Removes a stat stage from the target if they have one. If this effect triggers, this attack gains +100%.
Earthquake
12
45
0
Hits Dig users for +200%.
Poison Sting
1
2
0
7 Tempo: Poison [2].
Swords Dance
6
0
User gains +2 Attack.
Drain Punch
11
32
0
Drains 20% of damage inflicted to heal the user, rounding up.
Power-Up Punch
4
15
0
User gains +1 Attack.
Dragon Dance
5
0
User gains +1 Attack and Speed.
Night Slash
9
30
0
Costs 5 less Tempo to crit.
U-Turn
8
30
0
User gains 2 tiles of retreat movement after striking.
Aerial Ace
6
25
0
Does not suffer from Miss penalties and ignores positive Evasion stages.