Once per turn, the user can make a status move cost 0.5 actions less. The attack will cost +50% more Stamina, rounding up. Does not work on enemy-targeting status moves that are affecting a Dark-type target.
Effect Spore
Once per turn, user can spend 5 Tempo to add Poison [2], Sleepy [2], or Paralysis [2] to a move targeting an enemy. Grass types suffer -[1] on application from these effects.
Shadow Tag
Once per enemy per turn, can spend 3 Tempo to apply Restrained [2] at Ranged distance.
Protosynthesis
User can spend 1 SP per turn to increase two stats by +1. The SP requirement is negated in Sunny weather.
Perks
Hexer's Kit
8
User gains access to the moves Hypnosis, Leech Seed, Infestation, Secret Power, and Tri Attack and the abilities Effect Spore, Shadow Tag, and Prankster. The user can only hotkey one of these moves at a time.
Moves
Metronome
3
0
Must be hotkeyed in order to use. This move costs 0 actions to cast. User can choose any mundane move in the game to cast as part of this action, paying the costs for both Metronome and that move. User also pays Tempo equal to the Stamina cost of the called move.
Cannot call Assist, Copycat, Mimic, Sketch, Revival Blessing, or Metronome. If calling an Aura move, the maintenance cost on future turns is +50% higher, rounding up.
Disable
3
0
Applies Disabled [2] to a move the target used on their previous turn.
Copycat
2
0
This move costs 0 actions to cast. Cast a move used by the target on their latest turn, paying this move's costs first and then the copied move's. The user can move in between casting Copycat and casting the copied move, but cannot perform any actions.
Cannot call Assist, Copycat, Mimic, Sketch, Revival Blessing, or Metronome. If calling an Aura move, the maintenance cost on future turns is +50% higher, rounding up.
Roar
5
0
Has 4 Displacement points. Each new target after the first reduces the number of points per target by -1, to a minimum of 1.
Wish
10
0
Places down a stationary size 3 field effect at the user's feet. This activates at the start of the next turn, healing the user and allies standing within for ×6 Level HP.