Enemy Abilities cannot directly reduce the effects of the user's moves. The user's first attack to strike a Bracing enemy each turn is not reduced.
Steadfast
If the user is Flinching, they may perform two Dashes without consuming actions.
Adaptability
STAB attacks gain an additional +25%.
Perks
Generalist's Kit
8
User gains access to the moves Work Up, Parting Shot, Refresh, Feint, and Foresight and the abilities Adaptability, Frisk, and Mold Breaker. The user can only hotkey one of these moves at a time.
Cursed Touch
5
Once per turn, the user can spend 10 Tempo to apply
a -2 debuff to an enemy at Ranged distance.
Guardian
8
The user and allies within Aura-- radius
gain ×0.2 Level Armor each turn.
Armored Start
1
For each FP invested in this Perk, the user starts battle with ×0.2 Level Armor (rounding up). This Armor is not bound by Armor cap and lingers until the first turn that the user is struck by an enemy.
Moves
Endure
5
0
User gains Endure status this turn.
Endure status: the user will endure at 1 HP against the first attack that would have KO'd them.
Vacuum Wave
5
15
0
Costs 0.5 actions to cast.
Ice Punch
7
32
0
9 Tempo: Chilly [2].
Protect
11
0
Grants the user Armor equal to (20 + ×0.5 Level), rounding down.
Considered a "shield" move. Does not stack with Armor gained from using other shield moves this turn. If the user cast a shield move on the previous turn, the Armor gained is cut in half.
Glaciate
12
27
1
Decreases targets' Speed by -1.
Basic Attack
1
1
0
Everyone has this move. Cannot benefit from STAB in any way due to being a Typeless attack.
Basic Blast
1
1
0
Everyone has this move. Cannot benefit from STAB in any way due to being a Typeless attack.
Work Up
4
0
User gains +1 Attack and Magic.
Parting Shot
7
0
Decreases all targets' Attack and Magic by -1. User then gains 2 tiles of retreat movement.
Refresh
3
0
Reduces harmful status effects by [1] layer each, or [2] layers of one status.
Feint
3
10
0
Always depletes Armor as if it were a critical hit.
Foresight
5
0
For the targeted enemy, until they are KO'd or Staggered, the user pays no Miss costs when targeting them and can affect them with Normal moves if they are Ghost. User performs a Watch action on that enemy as part of this move.
Force Palm
6
25
0
7 Tempo: Paralyzed [2].
Final Gambit
18
100
0
Does not utilize the user's raw offensive stats. Instead, Level ×1 is used as the offensive stat.
This attack's damage cannot exceed half the user's remaining HP when casting (make a note of this in your turn so the GM is aware).
User takes ×6 Level recoil after striking the target.