Attacks with 25 Might or less gain a +50% damage modifier.
Moxie
Once per turn, KOing or Staggering an enemy boosts the user's Attack and Magic by +1.
Huge Power
The user can spend 3 additional Stamina to add a +50% damage modifier to a physical move.
Defiant
For every stage of a debuff an enemy applies to the user, the user's Attack and Magic increases by +1.
Perks
Bruiser's Kit
8
User gains access to the moves Swords Dance, Power-Up Punch, Dragon Dance, Night Slash, and Drain Punch and the abilities Huge Power, Moxie, and Defiant. The user can only hotkey one of these moves at a time.
Lucky Start
1
For each FP invested in this Perk, the
user starts battle with +2 Tempo.
Surging Start
2
User starts battle with 1 Surge Point.
Powerful Start
12
Begin the battle with +4 Attack and Magic.
Moves
Feint
3
10
0
Always depletes Armor as if it were a critical hit.
Dragon Dance
5
0
User gains +1 Attack and Speed.
Power-Up Punch
4
15
0
User gains +1 Attack.
Shadow Sneak
5
15
0
Costs 0.5 actions to cast.
Shadow Punch
6
25
0
Does not suffer from Miss penalties and ignores positive Evasion stages.
Swords Dance
6
0
User gains +2 Attack.
Rock Tomb
7
25
1
Decreases target's Speed by -1.
Recover
8
0
Heals the user for ×6 Level HP.
Drain Punch
9
32
0
Drains 25% the damage inflicted to heal the user, rounding up.
Night Slash
9
30
0
Costs 5 less Tempo to crit.
Basic Attack
1
1
0
Everyone has this move. Cannot benefit from STAB in any way due to being a Typeless attack.
Assurance
10
25
0
If the target had already been damaged by an ally, this move gains +100%.