Once per turn, the user steals a single level of a stat boost from a target they interact with.
Healer
Calling an ally also cures [1] layer of all status effects or [2] layers of a single status effect on that ally.
Triage
Non-attacking moves that heal or cure an ally cost -2 Stamina.
Regenerator
When the user Restores, they can heal for ×6 Level HP.
Perks
Healer's Kit
8
User gains access to the moves Recover, Heal Pulse, Morning Sun, Aromatherapy, and Heal Bell and the abilities Healer, Triage, and Regenerator. The user can only hotkey one of these moves at a time.
Moves
Scratch
2
15
0
-
Amnesia
6
0
User gains +2 Resistance.
Heal Bell
5
0
Reduces harmful status effects by [1] layer each, or [2] layers of one status, for the user and allies in range.
Thief
6
25
0
User can steal a stage from a stat with positive buff stages on the target.
Ice Punch
7
32
0
9 Tempo: Chilly [2].
Recover
8
0
Heals the user for ×6 Level HP.
Heal Pulse
8
0
Heals the target for ×6 Level HP.
Sunny Day
8
0
(This move can be legally learned by any Fire-type).
Generates a size 3 Aura* of Sunlight. Fire attacks cast inside the Aura gain +50%. Water attacks striking targets inside the Aura lose -50%.
Aura maintenance cost: 4 Stamina.
Morning Sun
16
0
Heals the user and allies for ×6 Level HP. Heals for ×9 Level inside of sunny weather. Heals for ×3 Level inside of any other weather.
Aromatherapy
5
0
Reduces harmful status effects by [1] layer each, or [2] layers of one status, for the user and allies in range.