User can check an additional thing on the target with a Watch action. Grants +2 Tempo when doing so.
Mold Breaker
Enemy Abilities cannot directly reduce the effects of the user's moves. The user's first attack to strike a Bracing enemy each turn is not reduced.
Gale Wings
Once per turn, the user can make a Flying-type attack cost 0.5 actions less. The attack will cost +50% more Stamina, rounding up.
Adaptability
STAB attacks gain an additional +25%.
Perks
Generalist's Kit
8
User gains access to the moves Work Up, Parting Shot, Refresh, Feint, and Foresight and the abilities Adaptability, Frisk, and Mold Breaker. The user can only hotkey one of these moves at a time.
Uncanny Dodge
8
The first attack each turn that deals damage
against the user is reduced by -100%.
Lucky Start
1
For each FP invested in this Perk, the
user starts battle with +2 Tempo.
Wraith Strike
9
Once per turn, the user can double their Offense bonus on a critical hit.
Powerful Start
12
Begin the battle with +4 Attack and Magic.
Moves
Peck
2
12
0
-
Aerial Ace
6
25
0
Does not suffer from Miss penalties and ignores positive Evasion stages.
Acrobatics
9
22
0
If the user has performed an Item action earlier in their turn, this attack gains +100%.
Tailwind
15
0
Generates a size 3 Aura around the user. The user and allies can receive up to +4 free movement per turn from Tailwind auras, which they can only spend while moving within its borders.
Sustain cost: 8 Stamina.
Coaching
8
0
User and up to 3 allies gain +1 Attack and Defense.
Swords Dance
6
0
User gains +2 Attack.
Brave Bird
11
55
0
User receives 10% of the damage dealt as recoil.
Work Up
4
0
User gains +1 Attack and Magic.
Parting Shot
7
0
Decreases all targets' Attack and Magic by -1. User then gains 2 tiles of retreat movement.
Refresh
3
0
Reduces harmful status effects by [1] layer each, or [2] layers of one status.
Feint
3
10
0
Always depletes Armor as if it were a critical hit.
Foresight
5
0
For the targeted enemy, until they are KO'd or Staggered, the user pays no Miss costs when targeting them and can affect them with Normal moves if they are Ghost. User performs a Watch action on that enemy as part of this move.
Basic Attack
1
1
0
Everyone has this move. Cannot benefit from STAB in any way due to being a Typeless attack. Occupies the same casting slot as Basic Blast.
Flame Charge
5
20
0
User gains +1 Speed.
Psi Marksman
9
0
The user generates 10 Tempo, stored separately from their main Tempo. This reserve Tempo can only be spent to make Aerial Ace a critical hit. On cast, the user can also store away any amount of their existing Tempo this way. Up to 20 Tempo can be stored at a time.
Kappi's Brave Bird
9
55
0
User receives 10% of the damage dealt as recoil. Has a +50% damage modifier.
Endure
5
0
User gains Endure status this turn.
Endure status: the user will endure at 1 HP against the first attack that would have KO'd them.