User gains +1 Speed at the start of their turn, except on turn 1.
Guts
User's attacks are boosted by +25% for every [2] total layers of status conditions, up to +75% total. Burn and Sleepy do not reduce the user's offensive stats.
Quick Feet
User has an effective +2 Speed when affected by a status effect. Statuses that normally reduce movement do not.
Perks
Runner's Kit
8
User gains access to the moves Quick Attack, Agility, Trailblaze, U-Turn, and Volt Switch and the abilities Speed Boost, Run Away, and Quick Feet. The user can only hotkey one of these moves at a time.
Force Override
8
The user can cast special attacks as physical attacks.
Agile Start
9
Begin the battle with +4 Speed
Powerful Start
12
Begin the battle with +4 Attack and Magic.
Moves
Charge
5
0
User gains +1 Resistance. User's next Electric strike gains +100%.
Wild Charge
7
40
0
User receives 10% of the damage dealt as recoil.
Discharge
9
35
0
7 Tempo: Paralyzed [2].
Leer
3
0
Decreases targets' Defense by -1.
Rapid Spin
5
5
0
User gains +1 Speed.
Cures [4] layers of Restrained, Trapped, and Leech Seed on the user. Dispels an enemy's Stealth Rocks, Spikes, Toxic Spikes, and Sticky Web if cast within or adjacent to.
Basic Attack
1
1
0
Everyone has this move. Cannot benefit from STAB in any way due to being a Typeless attack.
Basic Blast
1
1
0
Everyone has this move. Cannot benefit from STAB in any way due to being a Typeless attack.
Quick Attack
5
15
0
Costs 0.5 actions to cast.
Agility
6
0
User gains +2 Speed.
Trailblaze
5
20
0
User gains +1 Speed.
U-Turn
8
30
0
User gains 2 tiles of retreat movement after striking.
Volt Switch
8
30
0
User gains 2 tiles of retreat movement after striking.
Magnet Rise
2
0
User gains a status with effects equivalent to the ability Levitate. User can maintain this status on future turns by paying 1 Stamina.