Moves that are Not Very Effective gain a +50% damage modifier.
Swarm
If the user's HP is below half, their Bug attacks gain a +50% damage modifier.
Perks
Moves
Basic Attack
1
1
0
Everyone has this move. Cannot benefit from STAB in any way due to being a Typeless attack. Occupies the same casting slot as Basic Blast.
Take Down
6
40
3
User receives 10% of the damage dealt as recoil.
Agility
6
0
User gains +2 Speed.
Axe Kick
11
55
2
7 Tempo: Confused [2].
User takes ×3 Level recoil if striking Armor or missing the target in some way.
Bounce
11
37
3
Fails if the ceiling isn’t high enough to ascend (use GM fiat if necessary).
Perform on one turn to charge. Cast on subsequent turns to hold the charge or unleash the attack. Charging costs Stamina while striking does not.
User gains a +100% unpiercable defensive modifier while charging and has -1 Aggro. User can move around prior to striking, but as if through Difficult Terrain.
7 Tempo: Flinch [2].